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Starmie

Starmie

Rising Rivals (RR)

#50/111

  • HP: 80
  • Stage: Stage 1
  • Attack 1: C Synchro Gain (20) If Starmie and the Defending Pokemon have the same amount of Energy attached to them, remove 4 damage counters from Starmie.
  • Attack 2: W Powerful Spin (40) Starmie can't attack during your next turn.
  • Card Text: Aqua Recycle - Once during your turn (before your attack), you may search your discard pile for a W Energy card, show it to your opponent, and put it into your hand. This power can't be used if Starmie is affected by a Special Condition. (Poke-POWER)
  • Weakness: L+20
  • Card Type: Water
  • Retreat Cost: 0

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